AI Insights · Timothy · July 2024
Top 5 Fashion Games Performance in Ecuador - Q2 2024
Explore the performance of the top 5 fashion games in Ecuador during Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 fashion games on a unified platform in Ecuador showed diverse performance patterns in terms of downloads, revenue, and active users. Here’s a detailed look at each app's metrics based on data from Sensor Tower.
Project Makeover experienced varied results throughout the quarter. Revenue saw an upward trend initially, peaking at $1.2K in the week of April 22, but fluctuated in the following weeks, ending with $791 in the final week of June. Downloads spiked significantly mid-April, reaching a peak of 14.6K, but gradually declined to 4.5K by the end of June. Weekly active users also followed a declining trend, starting at 85.3K in the first week of April and dropping to 70K by the end of June.
Covet Fashion: Dress Up Game had a relatively stable performance. Revenue showed minor fluctuations, with a notable peak of $349 in mid-May. Downloads were minimal, with a peak of 137 in mid-April, and the trend declined towards the end of the quarter. Weekly active users started at 910 in early April and saw a gradual decline, ending at 640 by late June.
SUITSME: Dress Up Fashion Game showed a consistent revenue pattern with a peak of $177 in early May. Downloads saw a general decline over the quarter, starting at 682 and ending at 274. Active users followed a similar trend, starting at 2.2K in early April and dropping to 1.6K by the end of June.
SuitU: Fashion Avatar Dress UP had a dynamic quarter. Revenue peaked at $284 in early May, with fluctuations throughout the period. Downloads increased significantly in June, peaking at 1.4K in the last week. Active users also saw a substantial rise, starting at 578 in early April and reaching 2K by the end of June.
Makeover Games: Makeup Salon had modest performance metrics. Revenue showed a steady increase, peaking at $173 in the final week of June. Downloads remained low, with a peak of 287 in mid-April. Weekly active users also started low at 145 in early April and remained stable, ending at 82 by late June.
For more detailed insights and data, visit Sensor Tower.